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President’s Cup.

LiveClassic Club·September 28, 2026·24 players

Team LA vs Team OC · 36 holes · 24 points Best Ball → Alternate Shot → Singles

Field
24 players
Format
Cup match play
The day
36 holes
To win
12½ points

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Rules of play

The Cup at a glance

  • USGA rules govern our matches, except for the tournament exceptions listed below.
  • Team LA vs Team OC: 12 players per side, 36 holes in one day, all from the Blue tees.
  • Round 1: Best Ball on holes 1–9, then Alternate Shot on holes 10–18 with the same partners and opponents.
  • Round 2: 18-hole singles matches, with two separate 1v1 matches in each foursome.
  • 24 points available: 1 point for a match win, ½ point per side for a tied match. Team OC needs 12 points to retain; Team LA needs 12½ points to win.

Best Ball · holes 1–9

  • Two-person Best Ball match play: both partners play their own ball; the lower net score counts for the team on each hole.
  • Players receive 100% of their approved nine-hole Course Handicap from the final tournament workbook.
  • Discuss team tactics with your partner only. No assistance from captains or non-playing teammates.

Alternate Shot · holes 10–18

  • Two-person modified Alternate Shot match play: both partners tee off, choose one drive, then alternate shots.
  • The partner whose drive was not selected plays the next shot. Continue with the ball from the selected tee shot; no switching balls.
  • Team handicap: 60% of the lower-handicap player’s Course Handicap plus 40% of the higher-handicap player’s Course Handicap.
  • Discuss team tactics with your partner only. No assistance from captains or non-playing teammates.

Singles · round 2

  • 1v1 match play over 18 holes. Two individual matches share each foursome.
  • Players receive 100% of their approved 18-hole Course Handicap from the final tournament workbook.
  • No assistance from teammates or captains.

Handicap strokes & score entry

  • Use the approved handicaps in the final tournament workbook.
  • Play off the lowest handicap in each match: all four players for Best Ball, the two team handicaps for Alternate Shot, and the two opponents for singles.
  • The lowest plays off zero. A 9-handicap against a 7-handicap receives 2 strokes, on the two hardest eligible holes.
  • Nine-hole matches allocate strokes only within their nine. Singles allocate strokes across all 18 holes.
  • Enter gross scores, including penalty strokes. The site applies handicap strokes and calculates the net match result.
  • Best Ball: enter each player’s score. Alternate Shot: enter one score per team. Singles: one scorer can enter all four players’ scores; each 1v1 updates separately.
  • Use the Round 1 group code for both nines, then the separate Round 2 group code for singles.

Putts & finishing a hole

  • Only your opponent may concede your putt. You cannot concede your own putt.
  • No maximum-stroke pickup rule: play out each hole until the outcome is decided.

Rangefinders & notes

  • Slope on a rangefinder is allowed.
  • Green books and guides are not allowed during the match. Players may refer only to their personal notes.

Injury or a no-show

  • The remaining player plays one-on-two.
  • In Alternate Shot, a player competing alone gets only one tee shot.

Your golf ball

  • Play one type of ball throughout a match. Do not switch balls in the middle of a hole.
  • Play the ball as it lies.
  • To identify your ball: mark it before lifting, do not clean it, then replace it in its original location and lie.

Out of bounds · tournament options

  • Option 1: play from the original spot with a 1-stroke penalty. Hit a provisional to maintain pace of play.
  • Option 2: drop within two club lengths of the point of entry with a 2-stroke penalty.

Hazards · tournament rules

  • Found ball: play it as it lies; you can ground your club.
  • Lost ball: drop at the point of entry with a 1-stroke penalty.
  • Unplayable lie in a hazard: drop at the point of entry or use back-on-the-line relief with a 1-stroke penalty.
  • All hazard drops must be within two club lengths of the point of entry.

Unplayable lie · outside a penalty area

  • Drop within two club lengths with a 1-stroke penalty.